HELLO.How’s it going?
I’m Antonio Esquer and I’m a
freelance Interactive Developer.
This Blog is focus on Mobile , Web and Creative Technologist.
I like Animation,ActionScript,Art with code,Design,Flash,Fractals,Generative Art,Illustration,Interaction,Interface Design,JavaScript,Open Frameworks,Maths,Mobile Development,Motion Detection,Physics,Programming,Processing,Typography.

Blog / Archive by subcategory: Algorithm

JavaScript XML to Array Parserspeak

Code : XML made easy for JavaScript.

April 3rd, 2012

A clean, simple and effective way to access your XML data with JavaScript.

If you're building an Ajax app in which you actually process raw XML data in your JavaScript code, then you'd probably agree that working with XML in JavaScript is not the most clean or efficient thing to do.

» Keep Reading : JavaScript XML to Array Parser

Mosaic Font Generatorspeak

Design : Writing with shapes.

December 3rd, 2010

Long time ago I needed to create a text message where the font was filled with icons.

The idea was quite simple, find a point over the text, and then expand a rectangle checking that the four corners are still overlapping the text.

Now I decide that is time to use bitmaps, and blendModes, to allow not only rectangles, but any other shape over our text, and this is the result.

» Keep Reading : Mosaic Font Generator

2D Water Ripples With Perspectivespeak

Lab : Drawing water ripples with ActionScript 3.0.

October 1st, 2010

Till now, all methods for simulate 2D water ripples that I found in actionscript, are based on the same principle.

A simple and relatively fast algorithm, that I found here.

The base of this algorithm, is the relation between the speed of the wave and their previous values of position. For that, we need to store the last two states of the water in two arrays.

» Keep Reading : 2D Water Ripples With Perspective